Paperback: 1008 pages
Data: August 31, 2003
Format: CHM
Description: If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
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Developing Games in Java
by Aqeel Younis | 1:35 AM in Computer and Internet, Computer Programming, Entertainment, Games and Strategy Guides, Graphic Design |
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